Projects
Light Catcher is a mobile marker-based AR puzzle game. It is the thesis project of @小钾lambda . She is in charge of art and I am in charge of programming. We both design levels for this game. We try to use 3D to render the style of traditional Chinese cartoon. […]
Brigands is a mobile game of which I’ve been involved in the development long time ago, and they released it recently. The graphics is good but the game design is totally not ok. After they released it, I changed it into a f2p version with ads. Download links: Android, f2p […]
My master thesis topic is Extending Unity engine with machine learning. It uses couple of tools like Tensorflow, Unity ML-Agents with modifications to integrate advanced machine learning library into Unity engine. It is almost the only tool to use latest machine learning tools in a actual game. I also implemented […]
You are a submarine that is dropped into the ocean at one day. You don’t know why. All you can do is to keep going deeper. What is going to happen? What is under the deep abyss? No one knows. Unless you keep going. Immersive game play with interesting puzzles,beautiful […]
Ludum Dare 42 Game Jam game! Everything done by myself. Music based on girls group. Downloads and Play online:Click Here
Sockoff! is a local multiplayer party game, where the objective is to avoid water. The washing machine has several different programs to make the players’ lives a whole lot harder. Time to wash those clothes! […]
Game developed at the Global Game Jam 2018. Do you ever feel alone in a crowded room full of people? Maybe they all feel the same? Maybe we all do. “Alone, together” is a 5 minutes, narrative experience about how weird and lonely it is to be a human, but […]
Junction 2016 Game Jam Project!!!!!! Available on GooglePlay and AppleAtore Team members: –Art and Game Design: Yingyan Li. (Great Artist and Game Designer!) –Programming and Game Design: Xiaoxiao Ma (That is Me!) –Programming and Assets Integration: Ahmed Ahres (Helped a lot for the progress) Music and Sound Effects by Eric […]
This is a Junction 2017 Game Jam game made with a group of 5 in 2 days. After the game jam we are still continuing working on it. I coded the character/enemy related logic, interactive items logic and multi-input logic in the original game jam game. Currently continuing working on […]
This is a game made during Pocket Game Jam 2017 Helsinki within 2 days. In this game, you control the character cupic who will be chased after you bump into the first NPC. you goal is to let the NPC bump into other NPCs while you are not chased by […]