Selected Posts
Light Catcher is a mobile marker-based AR puzzle game. It is the thesis project of @小钾lambda . She is in charge of art and I am in charge of programming. We both design levels for this game. We try to use 3D to render the style of traditional Chinese cartoon. […]
My master thesis topic is Extending Unity engine with machine learning. It uses couple of tools like Tensorflow, Unity ML-Agents with modifications to integrate advanced machine learning library into Unity engine. It is almost the only tool to use latest machine learning tools in a actual game. I also implemented […]
Junction 2016 Game Jam Project!!!!!! Available on GooglePlay and AppleAtore Team members: –Art and Game Design: Yingyan Li. (Great Artist and Game Designer!) –Programming and Game Design: Xiaoxiao Ma (That is Me!) –Programming and Assets Integration: Ahmed Ahres (Helped a lot for the progress) Music and Sound Effects by Eric […]
Dowload on App Store Dowload on Google Play A Student project of Aalto University 2016 Game Project course. What is under the ocean? Mirrors, light fishes, and plants. Light up the plants to save the creature under the water, and reveal the secret of the deep sea. Well designed puzzles […]
In 2016 I took the Aalto University Computer Graphics course, and obtained the best score of the whole class for the assignments. One course, one of the reason for my dedication is the GPU reward hahaha~ But I truly found graphic programming is interesting just as making games(and it is […]