My master thesis topic is Extending Unity engine with machine learning. It uses couple of tools like Tensorflow, Unity ML-Agents with modifications to integrate advanced machine learning library into Unity engine. It is almost the only tool to use latest machine learning tools in a actual game. I also implemented […]
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In 2016 I took the Aalto University Computer Graphics course, and obtained the best score of the whole class for the assignments. One course, one of the reason for my dedication is the GPU reward hahaha~ But I truly found graphic programming is interesting just as making games(and it is […]
Android App developed for the Universit of Michigan, Center of Ergonomics. Ergonomics Algorithms are from codes of its ios App. The basic skeleton logic was developed by the programmer before me. Click here to download in google play
Click here to download in google play Cambendr is an Android App designed for a device that bend the direction of the cell phone camera. It makes it possible to take flipped picture and record flipped video.